// Decompiled by Jad v1.5.7f. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) 
// Source File Name:   ScrambleSettings.java

import java.awt.*;

public class ScrambleSettings extends Panel
{

    public ScrambleSettings()
    {
        timer = false;
        timerRandomRound = false;
        timerRandomTurn = false;
        timerAmount = -1;
        startSquare = new Point(7, 7);
        bonusSquares = 1;
    }

    static Color boardColor = new Color(50, 50, 20);
    static Color letterHolderColor = new Color(140, 140, 70);
    static Color tileColor = new Color(160, 160, 100);
    static Color scoreColor;
    static Color bgColor = new Color(200, 200, 200);
    static Color dkBgColor = new Color(130, 130, 130);
    static Color colorArray[];
    boolean timer;
    boolean timerRandomRound;
    boolean timerRandomTurn;
    int timerAmount;
    Point startSquare;
    int bonusSquares;
    byte boardLayout[][] = {
        {
            4, 0, 0, 1, 0, 0, 0, 4, 0, 0, 
            0, 1, 0, 0, 4
        }, {
            0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 
            0, 0, 0, 3, 0
        }, {
            0, 0, 3, 0, 0, 0, 1, 0, 1, 0, 
            0, 0, 3, 0, 0
        }, {
            1, 0, 0, 3, 0, 0, 0, 1, 0, 0, 
            0, 3, 0, 0, 1
        }, {
            0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 
            3, 0, 0, 0, 0
        }, {
            0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 
            0, 0, 0, 2, 0
        }, {
            0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 
            0, 0, 1, 0, 0
        }, {
            4, 0, 0, 1, 0, 0, 0, 5, 0, 0, 
            0, 1, 0, 0, 4
        }, {
            0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 
            0, 0, 1, 0, 0
        }, {
            0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 
            0, 0, 0, 2, 0
        }, {
            0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 
            3, 0, 0, 0, 0
        }, {
            1, 0, 0, 3, 0, 0, 0, 1, 0, 0, 
            0, 3, 0, 0, 1
        }, {
            0, 0, 3, 0, 0, 0, 1, 0, 1, 0, 
            0, 0, 3, 0, 0
        }, {
            0, 3, 0, 0, 0, 2, 0, 0, 0, 2, 
            0, 0, 0, 3, 0
        }, {
            4, 0, 0, 1, 0, 0, 0, 4, 0, 0, 
            0, 1, 0, 0, 4
        }
    };
    int letterPointValues[] = {
        1, 3, 3, 2, 1, 4, 2, 4, 1, 8, 
        5, 1, 3, 1, 1, 3, 10, 1, 1, 1, 
        1, 4, 4, 8, 4, 10, 0
    };
    int letterSet[] = {
        9, 2, 2, 4, 12, 2, 3, 2, 9, 1, 
        1, 4, 2, 6, 8, 2, 1, 6, 4, 6, 
        4, 2, 2, 1, 2, 1, 2
    };

    static 
    {
        scoreColor = Color.blue;
        colorArray = (new Color[] {
            Color.lightGray, Color.cyan, Color.blue, Color.pink, Color.red, new Color(100, 0, 100)
        });
    }
}
