const Vertex missile_v[] = {
  {    0,0,0}, // Vertex indices in .OBJ files are based at 1.
  {  -32 /* -1.983922 */,    26 /*  1.650921 */,    10 /*  0.642621 */},
  {  -19 /* -1.193650 */,     6 /*  0.369026 */,    10 /*  0.642621 */},
  {   19 /*  1.193650 */,     6 /*  0.369026 */,    10 /*  0.642621 */},
  {   32 /*  1.983922 */,    26 /*  1.650921 */,    10 /*  0.642621 */},
  {   19 /*  1.193650 */,    47 /*  2.932816 */,    10 /*  0.642622 */},
  {  -19 /* -1.193650 */,    47 /*  2.932816 */,    10 /*  0.642621 */},
  {   -9 /* -0.563990 */,    35 /*  2.193624 */,   -11 /* -0.704437 */},
  {  -15 /* -0.937395 */,    26 /*  1.650943 */,   -11 /* -0.704437 */},
  {   -9 /* -0.563989 */,    18 /*  1.108263 */,   -11 /* -0.704437 */},
  {    9 /*  0.564019 */,    18 /*  1.108263 */,   -11 /* -0.704437 */},
  {   15 /*  0.937425 */,    26 /*  1.650943 */,   -11 /* -0.704437 */},
  {    9 /*  0.564019 */,    35 /*  2.193624 */,   -11 /* -0.704437 */},
  {    0 /*  0.000035 */,    26 /*  1.650992 */,   120 /*  7.501527 */},
  {  -13 /* -0.797690 */,    40 /*  2.507619 */,    47 /*  2.917806 */},
  {  -13 /* -0.798148 */,    40 /*  2.508111 */,    47 /*  2.915176 */},
  {   13 /*  0.798032 */,    40 /*  2.507962 */,    47 /*  2.915974 */},
  {   13 /*  0.797713 */,    40 /*  2.507619 */,    47 /*  2.917806 */},
  {   13 /*  0.798345 */,    40 /*  2.500879 */,    47 /*  2.929989 */},
  {  -13 /* -0.798321 */,    40 /*  2.500879 */,    47 /*  2.929989 */},
  {   13 /*  0.800166 */,    40 /*  2.502801 */,    47 /*  2.919595 */},
  {    0 /*  0.002550 */,    47 /*  2.932388 */,    10 /*  0.644910 */},
  {  -13 /* -0.800257 */,    40 /*  2.502922 */,    47 /*  2.918941 */},
  {    0 /* -0.004466 */,    57 /*  3.563037 */,    16 /*  1.010066 */},
  {   13 /*  0.803803 */,    40 /*  2.500879 */,    47 /*  2.929989 */},
  {  -13 /* -0.804150 */,    40 /*  2.500879 */,    47 /*  2.929989 */},
  {    4 /*  0.273879 */,     9 /*  0.546510 */,    25 /*  1.592217 */},
  {   -4 /* -0.273881 */,     9 /*  0.546510 */,    25 /*  1.592217 */},
  {   -6 /* -0.351011 */,     7 /*  0.457443 */,    18 /*  1.115681 */},
  {    6 /*  0.351009 */,     7 /*  0.457443 */,    18 /*  1.115680 */},
  {   16 /*  0.992670 */,    -6 /* -0.358314 */,    10 /*  0.640923 */},
  {  -16 /* -0.992672 */,    -6 /* -0.358314 */,    10 /*  0.640923 */},
  {   16 /*  0.992670 */,    -6 /* -0.358294 */,    34 /*  2.124334 */},
  {  -16 /* -0.992672 */,    -6 /* -0.358294 */,    34 /*  2.124334 */},
  { -128,-128,-128}, /* End of list marker */
};
const Edge missile_e[] = {
  {    1,    2 },
  {    1,    6 },
  {    1,    8 },
  {    1,   13 },
  {    2,    3 },
  {    2,    9 },
  {    2,   13 },
  {    3,    4 },
  {    3,   10 },
  {    3,   13 },
  {    4,    5 },
  {    4,   11 },
  {    4,   13 },
  {    5,    6 },
  {    5,   12 },
  {    5,   16 },
  {    6,    7 },
  {    6,   15 },
  {    7,    8 },
  {    7,   12 },
  {    8,    9 },
  {    9,   10 },
  {   10,   11 },
  {   11,   12 },
  {   13,   14 },
  {   13,   17 },
  {   14,   17 },
  {   14,   19 },
  {   15,   21 },
  {   15,   22 },
  {   16,   20 },
  {   16,   21 },
  {   17,   18 },
  {   18,   20 },
  {   18,   24 },
  {   19,   22 },
  {   19,   25 },
  {   20,   24 },
  {   21,   23 },
  {   22,   25 },
  {   23,   24 },
  {   23,   25 },
  {   26,   27 },
  {   26,   29 },
  {   26,   32 },
  {   27,   28 },
  {   27,   33 },
  {   28,   29 },
  {   28,   31 },
  {   29,   30 },
  {   30,   31 },
  {   30,   32 },
  {   31,   33 },
  {   32,   33 },
  {    0,    0 }  /* End of list. (Index 0 is never used) */
};
