const Vertex supertank_body_v[] = {
  {    0,0,0}, // Vertex indices in .OBJ files are based at 1.
  {   16 /*  1.000000 */,     0 /*  0.011416 */,   -15 /* -0.939807 */},
  {   16 /*  1.000000 */,    15 /*  0.925335 */,   -11 /* -0.716714 */},
  {  -57 /* -3.588269 */,     0 /*  0.011416 */,   -15 /* -0.939807 */},
  {   16 /*  1.000000 */,     0 /*  0.011416 */,    15 /*  0.939807 */},
  {  -57 /* -3.588269 */,     0 /*  0.011416 */,    15 /*  0.939807 */},
  {   16 /*  1.000000 */,    15 /*  0.925335 */,    11 /*  0.716714 */},
  { -128,-128,-128}, /* End of list marker */
};
const Edge supertank_body_e[] = {
  {    1,    2 },
  {    1,    3 },
  {    1,    4 },
  {    2,    3 },
  {    2,    6 },
  {    3,    5 },
  {    4,    5 },
  {    4,    6 },
  {    5,    6 },
  {    0,    0 }  /* End of list. (Index 0 is never used) */
};
