I decided this afternoon to write a Vectrex game for Christmas. For a change, this is a word game rather than a shoot-'em-up: Word Mastermind A version of Mastermind (or as we call it in the UK, "Bulls and Cows") that uses words instead of coloured pegs. A letter in the correct position scores a "Bull". After removing the bulls from your guess and from the target word, each letter the two words have in common scores a "Cow". Before writing the Vectrex game, I quickly hacked up this version using standard C and console I/O just to make sure I had the game logic correct. Now that I do (I hope), I'll convert it to a Vectrex interface. The prototype is written in 1960's programming style ;-) In other words, pretty ugly and lots of "goto"s... This is what you get when you try to cram writing a game in between dinner and suppertime. Anyone who has a C compiler and would like to test the prototype to ensure that it plays fairly and handles all contingencies, please do, and report any problems back to me. (gtoal@gtoal.com) I expect it'll compile on Windows as well as Linux. The word list is all legit words albeit that many are rather obscure - if you hit a word you don't believe is real, Google for it (eg "define tala"). The word list came from a version of this game we wrote on the MIT Scratch system for kids, so a handful of more obvious four-letter words have been removed. Feedback is welcome to include any other missing words you might have tried, that you think I should add. But lets leave the obvious swear words out so we can let our kids play this over Christmas. Fetch, compile, and run with: wget http://gtoal.com/vectrex/mastermind/portable-version.c cc -o wmind portable-version.c ./wmind