#define COLLECTION "MICROBAN"
#define title0 "3   "
#define game0 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"      +--+        " \
"    +-+  +--+     " \
"    |     $ |     " \
"    | #  #$ |     " \
"    | . .#@ |     " \
"    +-------+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall0[31] = {
  10,
  0,-2*H,-4*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,3*W,
  -1,4*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
};

#define title1 "5   "
#define game1 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"      +-----+     " \
"      |     |     " \
"      | .$. |     " \
"     ++ $@$ |     " \
"     |  .$. |     " \
"     |      |     " \
"     +------+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall1[25] = {
  8,
  0,-3*H,-4*W,
  -1,0*H,6*W,
  -1,6*H,0*W,
  -1,0*H,-3*W,
  -1,0*H,-4*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
};

#define title2 "6   "
#define game2 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"   +----+ +---+   " \
"   |    +-+   |   " \
"   | $$     #@|   " \
"   | $ #...   |   " \
"   |   +------+   " \
"   +---+          " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall2[40] = {
  13,
  0,-2*H,-4*W,
  0,0,-3*W,
  -1,0*H,5*W,
  -1,1*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
  -1,0*H,4*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,0*H,-4*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-5*H,0*W,
};

#define title3 "7   "
#define game3 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +-----+      " \
"     |     |      " \
"     | .$. |      " \
"     | $.$ |      " \
"     | .$. |      " \
"     | $.$ |      " \
"     |  @  |      " \
"     +-----+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall3[22] = {
  7,
  0,-3*H,-5*W,
  -1,0*H,6*W,
  -1,3*H,0*W,
  -1,4*H,0*W,
  -1,0*H,-6*W,
  -1,-3*H,0*W,
  -1,-4*H,0*W,
};

#define title4 "10  "
#define game4 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"         +---+    " \
"         |.  |    " \
"         |.# |    " \
"   +-----+.# |    " \
"   | @ $ $ $ |    " \
"   | # # # +-+    " \
"   |       |      " \
"   +-------+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall4[31] = {
  10,
  0,-3*H,-1*W,
  -1,0*H,4*W,
  -1,5*H,0*W,
  -1,0*H,-2*W,
  -1,2*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,0*H,6*W,
  -1,-3*H,0*W,
};

#define title5 "11  "
#define game5 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"      +----+      " \
"      |    |      " \
"      | ##@++     " \
"    +-+ # $ |     " \
"    | ..# $ |     " \
"    |       |     " \
"    |  +----+     " \
"    +--+          " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall5[34] = {
  11,
  0,-3*H,-4*W,
  -1,0*H,5*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-5*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,-4*H,0*W,
  -1,0*H,2*W,
  -1,-3*H,0*W,
};

#define title6 "16  "
#define game6 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +--+         " \
"     |  +--+      " \
"     |     ++     " \
"    ++ ##   |     " \
"    |. .# @$++    " \
"    |   # $$ |    " \
"    |  .#    |    " \
"    +--------+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall6[43] = {
  14,
  0,-3*H,-5*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-5*W,
  -1,-4*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
};

#define title7 "20  "
#define game7 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"    +-----+       " \
"    |     +-+     " \
"    |  @$$..|     " \
"    +-+# ## |     " \
"      |     |     " \
"      |  +--+     " \
"      |  |        " \
"      +--+        " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall7[34] = {
  11,
  0,-3*H,-6*W,
  -1,0*H,6*W,
  -1,1*H,0*W,
  -1,0*H,2*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,2*H,0*W,
  -1,0*H,-3*W,
  -1,-4*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
};

#define title8 "26  "
#define game8 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"       +---+      " \
"       | @ |      " \
"       |   |      " \
"      ++#$ |      " \
"      | ...|      " \
"      | $$ |      " \
"      +-+  |      " \
"        +--+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall8[31] = {
  10,
  0,-3*H,-3*W,
  -1,0*H,4*W,
  -1,3*H,0*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
};

#define title9 "27  "
#define game9 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +----+       " \
"     |   .|       " \
"     | ## ++      " \
"     |  $$@|      " \
"     | #   |      " \
"     |.  +-+      " \
"     +---+        " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall9[28] = {
  9,
  0,-3*H,-5*W,
  -1,0*H,5*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-6*H,0*W,
};

#define title10 "29  "
#define game10 \
"                  " \
"                  " \
"                  " \
"                  " \
"        +---+     " \
"        |   ++    " \
"        |    |    " \
"    +---+#   |    " \
"   ++     #. |    " \
"   | $ $ @  ++    " \
"   | ######.|     " \
"   |        |     " \
"   +--------+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall10[43] = {
  14,
  0,-4*H,-2*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-1*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-5*W,
  -1,-4*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
  -1,0*H,4*W,
  -1,-3*H,0*W,
};

#define title11 "33  "
#define game11 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +-----+      " \
"     |. #  |      " \
"     |  $  |      " \
"     |. $#@|      " \
"     |  $  |      " \
"     |. #  |      " \
"     +-----+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall11[16] = {
  5,
  0,-3*H,-5*W,
  -1,0*H,6*W,
  -1,6*H,0*W,
  -1,0*H,-6*W,
  -1,-6*H,0*W,
};

#define title12 "35  "
#define game12 \
"                  " \
"                  " \
"                  " \
"                  " \
"       +--+       " \
"      ++  |       " \
"      |. $|       " \
"      |.$ |       " \
"      |.$ |       " \
"      |.$ |       " \
"      |. $++      " \
"      |   @|      " \
"      ++   |      " \
"       +---+      " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall12[37] = {
  12,
  0,-4*H,-3*W,
  -1,0*H,3*W,
  -1,6*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
  -1,-4*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
};

#define title13 "36  "
#define game13 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
" +--+             " \
" |  +----------+  " \
" | $ $ $ $ $ @ |  " \
" | .....       |  " \
" +-------------+  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall13[34] = {
  11,
  0,-2*H,-4*W,
  0,0,-5*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,5*W,
  -1,0*H,6*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-4*W,
  -1,0*H,-6*W,
  -1,-4*H,0*W,
};

#define title14 "37  "
#define game14 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"          +-+     " \
"    +---+ |.|     " \
"    |   +-+.|     " \
"    |   $ #.|     " \
"    | $  $  |     " \
"    +---+@# |     " \
"        |   |     " \
"        +---+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall14[37] = {
  12,
  0,-3*H,0*W,
  -1,0*H,2*W,
  -1,3*H,0*W,
  -1,4*H,0*W,
  -1,0*H,-4*W,
  -1,-2*H,0*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,2*W,
  -1,-2*H,0*W,
};

#define title15 "38  "
#define game15 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"    +--------+    " \
"    |        |    " \
"    | ##.### |    " \
"    | # $$ . |    " \
"    | . @$## |    " \
"    +---+    |    " \
"        +----+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall15[25] = {
  8,
  0,-3*H,-6*W,
  -1,0*H,4*W,
  -1,0*H,5*W,
  -1,6*H,0*W,
  -1,0*H,-5*W,
  -1,-1*H,0*W,
  -1,0*H,-4*W,
  -1,-5*H,0*W,
};

#define title16 "41  "
#define game16 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +-----+      " \
"     |     |      " \
"     |@$$$ ++     " \
"     |  #...|     " \
"     ++    ++     " \
"      +----+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall16[34] = {
  11,
  0,-2*H,-5*W,
  -1,0*H,6*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,2*H,0*W,
  -1,0*H,-1*W,
  -1,1*H,0*W,
  -1,0*H,-5*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-4*H,0*W,
};

#define title17 "42  "
#define game17 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"        +--+      " \
"        |  |      " \
"        |@ |      " \
"     +--+$.|      " \
"     |   $.|      " \
"     | # $.|      " \
"     |    ++      " \
"     +----+       " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall17[28] = {
  9,
  0,-3*H,-2*W,
  -1,0*H,3*W,
  -1,6*H,0*W,
  -1,0*H,-1*W,
  -1,1*H,0*W,
  -1,0*H,-5*W,
  -1,-4*H,0*W,
  -1,0*H,3*W,
  -1,-3*H,0*W,
};

#define title18 "43  "
#define game18 \
"                  " \
"                  " \
"                  " \
"                  " \
"         +--+     " \
"         | @|     " \
"         |  |     " \
"    +----+ .|     " \
"    |   $  .|     " \
"    |  $$# .|     " \
"    |    +--+     " \
"    +-+  |        " \
"      +--+        " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall18[34] = {
  11,
  0,-4*H,-1*W,
  -1,0*H,3*W,
  -1,6*H,0*W,
  -1,0*H,-3*W,
  -1,2*H,0*W,
  -1,0*H,-3*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-4*H,0*W,
  -1,0*H,5*W,
  -1,-3*H,0*W,
};

#define title19 "45  "
#define game19 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"      +----+      " \
"      |... |      " \
"      |  $ |      " \
"      | #$#|      " \
"      |  $ |      " \
"      |  @ |      " \
"      +----+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall19[16] = {
  5,
  0,-3*H,-4*W,
  -1,0*H,5*W,
  -1,6*H,0*W,
  -1,0*H,-5*W,
  -1,-6*H,0*W,
};

#define title20 "47  "
#define game20 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +-----+      " \
"   +-+     |      " \
"   | $ $   |      " \
"   | ### ##+-+    " \
"   | @ . .   |    " \
"   |   +-+   |    " \
"   +---+ +---+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall20[40] = {
  13,
  0,-3*H,-5*W,
  -1,0*H,6*W,
  -1,3*H,0*W,
  -1,0*H,2*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-5*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
};

#define title21 "48  "
#define game21 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +----+       " \
"     |  @ |       " \
"     |  # ++      " \
"     | .#  ++     " \
"     | .$$$ |     " \
"     | .#   |     " \
"     +--+   |     " \
"        +---+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall21[34] = {
  11,
  0,-3*H,-5*W,
  -1,0*H,5*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-4*W,
  -1,-1*H,0*W,
  -1,0*H,-3*W,
  -1,-6*H,0*W,
};

#define title22 "49  "
#define game22 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +----+       " \
"     | @  |       " \
"     | $# |       " \
"     | $  |       " \
"     | $ #|       " \
"     ++# #+-+     " \
"      |  #  |     " \
"      |...  |     " \
"      |     |     " \
"      +-----+     " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall22[28] = {
  9,
  0,-4*H,-5*W,
  -1,0*H,5*W,
  -1,5*H,0*W,
  -1,0*H,2*W,
  -1,4*H,0*W,
  -1,0*H,-6*W,
  -1,-4*H,0*W,
  -1,0*H,-1*W,
  -1,-5*H,0*W,
};

#define title23 "50  "
#define game23 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"      +--+        " \
"    +-+  +---+    " \
"    |  $  @..|    " \
"    | $    # |    " \
"    +-+ #### |    " \
"      |      |    " \
"      +------+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall23[37] = {
  12,
  0,-3*H,-4*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,4*W,
  -1,5*H,0*W,
  -1,0*H,-3*W,
  -1,0*H,-4*W,
  -1,-2*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
};

#define title24 "54  "
#define game24 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"         +----+   " \
"         |    |   " \
"     +---+ .  |   " \
"   +-+  ###.  |   " \
"   | $  $  . ++   " \
"   | @$$ # . |    " \
"   ++    +---+    " \
"    +----+        " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall24[46] = {
  15,
  0,-3*H,-1*W,
  -1,0*H,5*W,
  -1,4*H,0*W,
  -1,0*H,-1*W,
  -1,2*H,0*W,
  -1,0*H,-4*W,
  -1,1*H,0*W,
  -1,0*H,-5*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
  -1,0*H,4*W,
  -1,-2*H,0*W,
};

#define title25 "62  "
#define game25 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +--------+   " \
"  +--+    ##  |   " \
"  |  $$$....$@|   " \
"  |      +-+  |   " \
"  |   +--+ +--+   " \
"  +---+           " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall25[43] = {
  14,
  0,-2*H,-5*W,
  -1,0*H,4*W,
  -1,0*H,5*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,0*H,3*W,
  -1,-1*H,0*W,
};

#define title26 "64  "
#define game26 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +----+       " \
"    ++    |       " \
"    |   $ |       " \
"    |  $$ |       " \
"    +-+ .#+--+    " \
"      ++.# @ |    " \
"       |.  $ |    " \
"       |. +--+    " \
"       +--+       " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall26[46] = {
  15,
  0,-4*H,-5*W,
  -1,0*H,5*W,
  -1,4*H,0*W,
  -1,0*H,3*W,
  -1,3*H,0*W,
  -1,0*H,-3*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,-3*H,0*W,
  -1,0*H,-1*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
};

#define title27 "68  "
#define game27 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +--+         " \
"     |  +----+    " \
"    ++    $  |    " \
"    | .# $   |    " \
"    | .#$+---+    " \
"    | .@ |        " \
"    +----+        " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall27[34] = {
  11,
  0,-3*H,-5*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,5*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,2*H,0*W,
  -1,0*H,-5*W,
  -1,-4*H,0*W,
  -1,0*H,1*W,
  -1,-2*H,0*W,
};

#define title28 "70  "
#define game28 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +---+        " \
"     | @ +--+     " \
"     |      |     " \
"     | $ $$ |     " \
"     |#$##  |     " \
"     |   ##++     " \
"     | ..  |      " \
"     ++..  |      " \
"      +-+  |      " \
"        +--+      " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall28[43] = {
  14,
  0,-4*H,-5*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,3*W,
  -1,4*H,0*W,
  -1,0*H,-1*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
  -1,-4*H,0*W,
};

#define title29 "72  "
#define game29 \
"                  " \
"                  " \
"                  " \
"      +--+        " \
"     ++  +---+    " \
"     |  $  @ |    " \
"     |  $#   |    " \
"    ++## ##+-+    " \
"    |  #   |      " \
"    |    $ |      " \
"    | ..#  |      " \
"    |  .+--+      " \
"    |  ++         " \
"    +--+          " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall29[52] = {
  17,
  0,-5*H,-4*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,4*W,
  -1,3*H,0*W,
  -1,0*H,-2*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,1*H,0*W,
  -1,0*H,-1*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,-6*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
};

#define title30 "73  "
#define game30 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +--+         " \
"     |  +---+     " \
"     | $$ $ |     " \
"     |      |     " \
"     |# ## ++     " \
"     |...#@|      " \
"     | ### ++     " \
"     |      |     " \
"     |  #   |     " \
"     +------+     " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall30[40] = {
  13,
  0,-4*H,-5*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,4*W,
  -1,3*H,0*W,
  -1,0*H,-1*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,-3*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,-5*H,0*W,
};

#define title31 "74  "
#define game31 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"    +--+          " \
"    |  +-----+    " \
"    |$ @#   .|    " \
"   ++ #$$   .|    " \
"   |  $  ##..|    " \
"   |   # +---+    " \
"   +-+   |        " \
"     +---+        " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall31[40] = {
  13,
  0,-3*H,-6*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,6*W,
  -1,4*H,0*W,
  -1,0*H,-4*W,
  -1,2*H,0*W,
  -1,0*H,-4*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
};

#define title32 "75  "
#define game32 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +-----+      " \
"    ++ ....|      " \
"    |   ###+-+    " \
"    |   $ $ @|    " \
"    +-+  $ $ |    " \
"      +-+    |    " \
"        +----+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall32[40] = {
  13,
  0,-3*H,-5*W,
  -1,0*H,6*W,
  -1,2*H,0*W,
  -1,0*H,2*W,
  -1,4*H,0*W,
  -1,0*H,-5*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
};

#define title33 "76  "
#define game33 \
"                  " \
"                  " \
"                  " \
"     +---+        " \
"    ++   |        " \
"    |    +---+    " \
"    |  #.#   |    " \
"    |@ #.# $ |    " \
"    |  #.#  ++    " \
"    |    #  |     " \
"    ++  ##$$|     " \
"     ++     |     " \
"      |  +--+     " \
"      +--+        " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall33[52] = {
  17,
  0,-5*H,-5*W,
  -1,0*H,4*W,
  -1,2*H,0*W,
  -1,0*H,4*W,
  -1,3*H,0*W,
  -1,0*H,-1*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,-2*H,0*W,
  -1,0*H,-1*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-6*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
};

#define title34 "77  "
#define game34 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"   +--------+     " \
"   | @ .... |     " \
"   |   ####$++    " \
"   ++ #  $ $ |    " \
"    | $      |    " \
"    |   +----+    " \
"    +---+         " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall34[40] = {
  13,
  0,-3*H,-4*W,
  0,0,-3*W,
  -1,0*H,4*W,
  -1,0*H,5*W,
  -1,2*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,-5*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-3*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
};

#define title35 "78  "
#define game35 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"    +-----+       " \
"   ++     ++      " \
"   |  $ $  |      " \
"   | $ $ $ |      " \
"   ++ ### #+-+    " \
"    |@  .....|    " \
"    ++     +-+    " \
"     +-----+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall35[52] = {
  17,
  0,-3*H,-6*W,
  -1,0*H,6*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,2*W,
  -1,2*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-6*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-2*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
};

#define title36 "83  "
#define game36 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +----+       " \
"     |    ++      " \
"     | $ $ ++     " \
"     ++ $$  |     " \
"      | #   |     " \
"      | ## #|     " \
"      |  . .|     " \
"      | @. .|     " \
"      |  +--+     " \
"      +--+        " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall36[40] = {
  13,
  0,-4*H,-5*W,
  -1,0*H,5*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,6*H,0*W,
  -1,0*H,-3*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,-6*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
};

#define title37 "86  "
#define game37 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"        +--+      " \
"      +-+  ++     " \
"     ++ $   |     " \
"    ++ $  # |     " \
"    | @#$$  |     " \
"    | ..  +-+     " \
"    | ..+-+       " \
"    +---+         " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall37[52] = {
  17,
  0,-3*H,-2*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
  -1,0*H,1*W,
  -1,-1*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
};

#define title38 "87  "
#define game38 \
"                  " \
"                  " \
"                  " \
"                  " \
"         +--+     " \
"    +----+  |     " \
"    |       |     " \
"    |  ... .|     " \
"    |#$##+--+     " \
"    | $  |        " \
"    |   $+-+      " \
"    ++  $  |      " \
"     ++ @  |      " \
"      +----+      " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall38[46] = {
  15,
  0,-4*H,-1*W,
  -1,0*H,3*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,2*H,0*W,
  -1,0*H,2*W,
  -1,3*H,0*W,
  -1,0*H,-5*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-6*H,0*W,
  -1,0*H,5*W,
  -1,-1*H,0*W,
};

#define title39 "88  "
#define game39 \
"                  " \
"                  " \
"                  " \
"        +--+      " \
"      +-+  |      " \
"      |    |      " \
"      |  # |      " \
"      |$ #.|      " \
"      |  # |      " \
"      |$ #.|      " \
"      |  # |      " \
"   +--+$ #.|      " \
"   | @     |      " \
"   |   #  ++      " \
"   +------+       " \
"                  " \
"                  " \
"                  " 
const int wall39[43] = {
  14,
  0,-5*H,-2*W,
  -1,0*H,3*W,
  -1,5*H,0*W,
  -1,5*H,0*W,
  -1,0*H,-1*W,
  -1,1*H,0*W,
  -1,0*H,-3*W,
  -1,0*H,-4*W,
  -1,-3*H,0*W,
  -1,0*H,3*W,
  -1,-3*H,0*W,
  -1,-4*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
};

#define title40 "89  "
#define game40 \
"                  " \
"                  " \
"                  " \
"                  " \
"    +--------+    " \
"    |   ##   |    " \
"    | $  $@# |    " \
"    +--+ # $ |    " \
"       |.#  ++    " \
"       |.# $|     " \
"       |.   |     " \
"       |.   |     " \
"       +----+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall40[31] = {
  10,
  0,-4*H,-6*W,
  -1,0*H,4*W,
  -1,0*H,5*W,
  -1,4*H,0*W,
  -1,0*H,-1*W,
  -1,4*H,0*W,
  -1,0*H,-5*W,
  -1,-5*H,0*W,
  -1,0*H,-3*W,
  -1,-3*H,0*W,
};

#define title41 "90  "
#define game41 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +------+     " \
"     |  @   |     " \
"     | $  $ |     " \
"    ++# ## #++    " \
"    |  $..$  |    " \
"    |   ..   |    " \
"    +--------+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall41[34] = {
  11,
  0,-3*H,-5*W,
  -1,0*H,3*W,
  -1,0*H,4*W,
  -1,3*H,0*W,
  -1,0*H,1*W,
  -1,3*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-5*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
};

#define title42 "91  "
#define game42 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"   +---------+    " \
"   |    .##  |    " \
"   | $$@..$$ |    " \
"   |   ##.   |    " \
"   +---------+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall42[25] = {
  8,
  0,-2*H,-4*W,
  0,0,-3*W,
  -1,0*H,5*W,
  -1,0*H,5*W,
  -1,4*H,0*W,
  -1,0*H,-5*W,
  -1,0*H,-5*W,
  -1,-4*H,0*W,
};

#define title43 "92  "
#define game43 \
"                  " \
"                  " \
"                  " \
"                  " \
"   +--+           " \
"   |  |    +---+  " \
"   |  |    |   |  " \
"   |  +----+.# |  " \
" +-+#  $    .  |  " \
" |   $$# +-+.# |  " \
" |   #   | |   |  " \
" +-------+ |@ ++  " \
"           |  |   " \
"           +--+   " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall43[58] = {
  19,
  0,-4*H,-4*W,
  0,0,-3*W,
  -1,0*H,3*W,
  -1,3*H,0*W,
  -1,0*H,5*W,
  -1,-2*H,0*W,
  -1,0*H,4*W,
  -1,6*H,0*W,
  -1,0*H,-1*W,
  -1,2*H,0*W,
  -1,0*H,-3*W,
  -1,-4*H,0*W,
  -1,0*H,-2*W,
  -1,2*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-4*W,
  -1,-3*H,0*W,
  -1,0*H,2*W,
  -1,-4*H,0*W,
};

#define title44 "94  "
#define game44 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"    +-------+     " \
"    | @ #   |     " \
"    | $ $   |     " \
"    |#$### #|     " \
"    |  ...  |     " \
"    |   #   |     " \
"    +----+  |     " \
"         +--+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall44[28] = {
  9,
  0,-3*H,-6*W,
  -1,0*H,4*W,
  -1,0*H,4*W,
  -1,3*H,0*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,-1*H,0*W,
  -1,0*H,-5*W,
  -1,-6*H,0*W,
};

#define title45 "96  "
#define game45 \
"                  " \
"                  " \
"                  " \
"     +----+       " \
"     |    |       " \
"     |    |       " \
"   +-+##  |       " \
"   |   #.#+--+    " \
"   |   $@$   |    " \
"   +--+#.#   |    " \
"      |# ## ++    " \
"      |   $.|     " \
"      |   +-+     " \
"      +---+       " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall45[46] = {
  15,
  0,-5*H,-5*W,
  -1,0*H,5*W,
  -1,4*H,0*W,
  -1,0*H,3*W,
  -1,3*H,0*W,
  -1,0*H,-1*W,
  -1,2*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-4*H,0*W,
  -1,0*H,-3*W,
  -1,-3*H,0*W,
  -1,0*H,2*W,
  -1,-3*H,0*W,
};

#define title46 "97  "
#define game46 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +--+         " \
"     |  +------+  " \
"  +--+ $ $.....|  " \
"  |   $   +----+  " \
"  |@### +-+       " \
"  |  $  |         " \
"  | $ # |         " \
"  ++ #  |         " \
"   |    |         " \
"   +----+         " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall46[49] = {
  16,
  0,-4*H,-5*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,3*W,
  -1,0*H,4*W,
  -1,2*H,0*W,
  -1,0*H,-5*W,
  -1,1*H,0*W,
  -1,0*H,-2*W,
  -1,5*H,0*W,
  -1,0*H,-5*W,
  -1,-2*H,0*W,
  -1,0*H,-1*W,
  -1,-5*H,0*W,
  -1,0*H,3*W,
  -1,-2*H,0*W,
};

#define title47 "98  "
#define game47 \
"                  " \
"                  " \
"                  " \
"                  " \
" +---+            " \
" |   ++ +--+      " \
" |  $ +-+ .|      " \
" | $   $  .|      " \
" |# $#+-+#.| +--+ " \
" | $  | | .+-+  | " \
" |    | | .#  @ | " \
" +-+  | |       | " \
"   +--+ ++     ++ " \
"         +-----+  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall47[82] = {
  27,
  0,-4*H,-4*W,
  0,0,-5*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,1*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
  -1,0*H,3*W,
  -1,4*H,0*W,
  -1,0*H,2*W,
  -1,-1*H,0*W,
  -1,0*H,3*W,
  -1,4*H,0*W,
  -1,0*H,-1*W,
  -1,1*H,0*W,
  -1,0*H,-6*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-4*H,0*W,
  -1,0*H,-2*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,-1*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,-4*H,0*W,
};

#define title48 "100 "
#define game48 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"     +-----+      " \
"     | @#  |      " \
"     |.$   |      " \
"     |. # $++     " \
"     |.$#   |     " \
"     |. # $ |     " \
"     |  #   |     " \
"     +------+     " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall48[28] = {
  9,
  0,-3*H,-5*W,
  -1,0*H,6*W,
  -1,3*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-3*W,
  -1,0*H,-4*W,
  -1,-3*H,0*W,
  -1,-4*H,0*W,
};

#define title49 "102 "
#define game49 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"   +---------+    " \
"   |....#    |    " \
"   |  #   $$ |    " \
"   |  @  ##  |    " \
"   |     ##$ |    " \
"   +----+  $ |    " \
"        |    |    " \
"        +----+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall49[31] = {
  10,
  0,-3*H,-4*W,
  0,0,-3*W,
  -1,0*H,5*W,
  -1,0*H,5*W,
  -1,3*H,0*W,
  -1,4*H,0*W,
  -1,0*H,-5*W,
  -1,-2*H,0*W,
  -1,0*H,-5*W,
  -1,-5*H,0*W,
};

#define title50 "103 "
#define game50 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"       +---+      " \
"       | . ++     " \
"     +-+ $  |     " \
"     | . $#@|     " \
"     | #$ . |     " \
"     |  $ +-+     " \
"     ++ . |       " \
"      +---+       " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall50[40] = {
  13,
  0,-3*H,-3*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-2*W,
  -1,2*H,0*W,
  -1,0*H,-4*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-4*H,0*W,
  -1,0*H,2*W,
  -1,-2*H,0*W,
};

#define title51 "104 "
#define game51 \
"                  " \
"                  " \
"                  " \
"                  " \
"        +---+     " \
"    +---+   |     " \
"    |    $  |     " \
"    |  $#$#@|     " \
"    +-+ #   |     " \
"      | ... |     " \
"      +-+  ++     " \
"        |  |      " \
"        +--+      " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall51[40] = {
  13,
  0,-4*H,-2*W,
  -1,0*H,4*W,
  -1,6*H,0*W,
  -1,0*H,-1*W,
  -1,2*H,0*W,
  -1,0*H,-3*W,
  -1,-2*H,0*W,
  -1,0*H,-2*W,
  -1,-2*H,0*W,
  -1,0*H,-2*W,
  -1,-3*H,0*W,
  -1,0*H,4*W,
  -1,-1*H,0*W,
};

#define title52 "106 "
#define game52 \
"                  " \
"                  " \
"                  " \
"                  " \
"     +------+     " \
"     |      |     " \
"     |@   $ |     " \
"    ++ ###$ |     " \
"    | .....#++    " \
"    | $ $ $  |    " \
"    +----+ # |    " \
"         |   |    " \
"         +---+    " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall52[37] = {
  12,
  0,-4*H,-5*W,
  -1,0*H,3*W,
  -1,0*H,4*W,
  -1,4*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-4*W,
  -1,-2*H,0*W,
  -1,0*H,-5*W,
  -1,-3*H,0*W,
  -1,0*H,1*W,
  -1,-3*H,0*W,
};

#define title53 "108 "
#define game53 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
" +--+     +---+   " \
" |  +-+   |   ++  " \
" |    |   |$ $ |  " \
" |..# +---+ #  |  " \
" |  @    # $ $ |  " \
" |..#         ++  " \
" ++   +-------+   " \
"  +---+           " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall53[64] = {
  21,
  0,-3*H,-4*W,
  0,0,-5*W,
  -1,0*H,3*W,
  -1,1*H,0*W,
  -1,0*H,2*W,
  -1,2*H,0*W,
  -1,0*H,4*W,
  -1,-3*H,0*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,1*W,
  -1,4*H,0*W,
  -1,0*H,-1*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,0*H,-4*W,
  -1,1*H,0*W,
  -1,0*H,-4*W,
  -1,-1*H,0*W,
  -1,0*H,-1*W,
  -1,-6*H,0*W,
};

#define title54 "110 "
#define game54 \
"                  " \
"                  " \
"                  " \
"                  " \
"      +--+        " \
"      |  |        " \
"      | $+--+     " \
"    +-+. .  |     " \
"    | $ # $ |     " \
"    |  . .+-+     " \
"    +--+$ |       " \
"       | @|       " \
"       +--+       " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall54[40] = {
  13,
  0,-4*H,-4*W,
  -1,0*H,3*W,
  -1,2*H,0*W,
  -1,0*H,3*W,
  -1,3*H,0*W,
  -1,0*H,-2*W,
  -1,3*H,0*W,
  -1,0*H,-3*W,
  -1,-2*H,0*W,
  -1,0*H,-3*W,
  -1,-3*H,0*W,
  -1,0*H,2*W,
  -1,-3*H,0*W,
};

#define title55 "115 "
#define game55 \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " \
"       +---+      " \
"   +---+   +--+   " \
"   |     #    |   " \
"   |  #.....  |   " \
"   ++  ## # +-+   " \
"    |$$@$$$ |     " \
"    |     +-+     " \
"    +-----+       " \
"                  " \
"                  " \
"                  " \
"                  " \
"                  " 
const int wall55[46] = {
  15,
  0,-3*H,-3*W,
  -1,0*H,4*W,
  -1,1*H,0*W,
  -1,0*H,3*W,
  -1,3*H,0*W,
  -1,0*H,-2*W,
  -1,2*H,0*W,
  -1,0*H,-2*W,
  -1,1*H,0*W,
  -1,0*H,-6*W,
  -1,-3*H,0*W,
  -1,0*H,-1*W,
  -1,-3*H,0*W,
  -1,0*H,4*W,
  -1,-1*H,0*W,
};

#define NUM_GAMES 56
const char const *games[NUM_GAMES]  __attribute__ ((section(".text"))) = {
  game0,
  game1,
  game2,
  game3,
  game4,
  game5,
  game6,
  game7,
  game8,
  game9,
  game10,
  game11,
  game12,
  game13,
  game14,
  game15,
  game16,
  game17,
  game18,
  game19,
  game20,
  game21,
  game22,
  game23,
  game24,
  game25,
  game26,
  game27,
  game28,
  game29,
  game30,
  game31,
  game32,
  game33,
  game34,
  game35,
  game36,
  game37,
  game38,
  game39,
  game40,
  game41,
  game42,
  game43,
  game44,
  game45,
  game46,
  game47,
  game48,
  game49,
  game50,
  game51,
  game52,
  game53,
  game54,
  game55,
};

const int const *walls[NUM_GAMES]  __attribute__ ((section(".text"))) = {
  wall0,
  wall1,
  wall2,
  wall3,
  wall4,
  wall5,
  wall6,
  wall7,
  wall8,
  wall9,
  wall10,
  wall11,
  wall12,
  wall13,
  wall14,
  wall15,
  wall16,
  wall17,
  wall18,
  wall19,
  wall20,
  wall21,
  wall22,
  wall23,
  wall24,
  wall25,
  wall26,
  wall27,
  wall28,
  wall29,
  wall30,
  wall31,
  wall32,
  wall33,
  wall34,
  wall35,
  wall36,
  wall37,
  wall38,
  wall39,
  wall40,
  wall41,
  wall42,
  wall43,
  wall44,
  wall45,
  wall46,
  wall47,
  wall48,
  wall49,
  wall50,
  wall51,
  wall52,
  wall53,
  wall54,
  wall55,
};

const char const *titles[NUM_GAMES]  __attribute__ ((section(".text"))) = {
  title0,
  title1,
  title2,
  title3,
  title4,
  title5,
  title6,
  title7,
  title8,
  title9,
  title10,
  title11,
  title12,
  title13,
  title14,
  title15,
  title16,
  title17,
  title18,
  title19,
  title20,
  title21,
  title22,
  title23,
  title24,
  title25,
  title26,
  title27,
  title28,
  title29,
  title30,
  title31,
  title32,
  title33,
  title34,
  title35,
  title36,
  title37,
  title38,
  title39,
  title40,
  title41,
  title42,
  title43,
  title44,
  title45,
  title46,
  title47,
  title48,
  title49,
  title50,
  title51,
  title52,
  title53,
  title54,
  title55,
};

const char const *solutions[NUM_GAMES]  __attribute__ ((section(".text"))) = {
  "ruuLLLulDrrrrddlUruLLLddllluurRDrdLuuurDD",
  "LuurrdLrrddlUlldRuuulldDrddlluR",
  "dlllllululllddRluurDRRRRRdrrruullDurrddlLLLulllllddrrUdlluurRRRRRdrrruullDurrddlLLullllddlUluRRRRRRdrrruullDurrddlL",
  "rruLuUdddllluurRlUldddrUluuuurrD",
  "rddrruuLLddrrrruuLLrruuurrdddLLddlluuRlddrruUUUddddlllluuRRRlddrruUUdddlllllluuRRRRRlddrruU",
  "ulllddddrrrruLdllluuuurrrdDlDurrddlLLLullddrUluRdrUdrrrruLulDrdLLLullddrUrrrruuuullldD",
  "lddrUdrruLLdlUUUruLLLulDDDlddrUluRuurrrrdrDulldddrrruLuLrddlluUUruLLLulDDDlddrruLdlUruuurrrrddrdLdlUUUruLLLulDDDDldR",
  "urDDDlddrUUrrruulLLLrrrrddlllUdrrruullulldRRRlllulldRRRR",
  "rdddlUrdddlUUlldRurrddlUruLruuulldRurDDulD",
  "dlULddlluuuurrrDulllddddrruuLrdrruLuullldDDurRdrUU",
  "ullldRurrdrrddllllllluuRurrdRRRlllulldlddrrrrrrruUUUruLdddllllulldRRRRRllllllddrrrrrrruUUruulDDDuuuulldRurDD",
  "ulLLdlUrrrrddlLrruulllldddrUluurrDurrddlLLruulldDrruL",
  "llluuuRDluuurDlddrrDullddrUluuurrDDuLrdLuuuurDDldddddrruLdlUUUUUruLdddrDluuurDDldddrruLdlUUUUruLrddDlddrruLdlUruL",
  "dllllllluLdrrruLdrrruLrRRdlllllllllluurDldRRRRRRRRllllluLdlluurDrrdrruLdrrruLdllllulldRRRRRRlluLLdlluurDrrrdrruLLdllulldRRRRuLLdlluurDldRRurrrrrrrrdrruLLLLLLLLLLdlluurDrrrdLurrrdLLurrrrdLLLurrrrrdLLLL",
  "drruulLuLLdRRRlddrruUUUddlllluullddRRRRRlddrruUUdlllluulDldRRRRRlddrruU",
  "llluuurrrdDuurrrrddllLrrrddlllULLrURR",
  "urDurrDulldRurrdddlllUluurrdRurDullllddrdrrUdlluluRddrruRuulDulldRRurD",
  "rdddLdllluurrRUruulDDDlllddrrrUrUUluurDldDlllddrrUdlluurRRldR",
  "dddllLDLdlluRdrdrUlluuRRRRdrUUdlllllddrrUdlluurRRRurDllllldRdrUluRRRuuurD",
  "lluuuurrrdLullddddrrruLLdlUUUddrrUUruLdddlluuRlddrruU",
  "rrruuulldRRddlllluuRRurrrrdLulDDuulldllddrrrRRRdrruLLLLLLdlluuurrRurDDulllldddrrurRlldlluRR",
  "rddDLruuulllddddrUUdrrurDrddllUdrruulLLruuulllddrDrrrrdLdlUruLLruuullD",
  "ldddRluuurrrddlDDDldRRluuulluRluurDDldRuuurrddLruulldDrDDDlddrruLdrrruLdlluuuuulldRurDDD",
  "llulDDulldRRurrrrrdddlllllUUluRRldddrrrrruuulldlLrrurrdddllllluUruRRRllldlluRRRR",
  "drrUdlluRRluurDRRRdrUUdlllllddrrUdlluurRRRRdrUUdlllllldlluRRRRRRdrruulDurruulDrdLdlllllldRdrUluRRR",
  "LLLLullDRRRlldLLLrruulDLddlluuRRRRRRlllllldRdrUluRRRRdlLullddrUluRRR",
  "ldlluulUluurrrddLLrruullDurrdLddddrrurrdLLLdlUUUUruulDDDDDuuuuulldRurDDDDulUruulldRurDDDuullldRRurD",
  "rUdlluuurrrRdrruLLLLLulDDlddrrruUddllluururRRRdLullldlddrrruUddllluururRlldDuurrdrruLLLulDDurrrrdrruLLLLLulD",
  "drrrrddlUruLLLdRluullddRDDldRurDluuuluurDDDDldRuuuurrdLulDDDDuuuurrrrdLLLulDDD",
  "llLDDDuulluRRRRlldddrrddlUruLdLLdlluurDldRurDurUUUluurDDDDrdLLdlluurDDurruuuurrdrruLLLLulDldRurDDDrdLLdllddrUluRluurD",
  "uulllluurDldRddlddrrrruuuuluLrdrddddlllluuruuluurDDDuurrdrddddlllluuRuuurrdrruLLLrrdddddlllluuruuRRurDDDDuuulllddlddrrrdrruLLLLdlUUdrrrruuuulllluurDDD",
  "lulDDDRRlluurrDRRRurrddlUruLdllllullddrddrruUddlluuluurrdRRRRurDllluRRdllldddlluuRlddrruUluRRRurDlllldllldRurrrddllUluRRlddrruUluRRRR",
  "ddlluLuRlLLdRurrddrruuLLLLdlUUluRRRllddrrrrrdLdllUdrruulLLdlUUluRRldddrrdrUllluulldRRdrruLdlUUluRdddrrrruLLLdlUU",
  "ddrrddrrrrUUlDrdLLLdlUUluuuuurrddddLdlUUUUluRdddddrdrrruuuuurrdLulDDDDrdLLLdlUUluuuuuurrdddddLdlUUUdddrdrrrruuUluurrdLulDDDDrdLLLdlUUluuuluururrdddddLdlUluuuurRurDDDuulllddrUluRRurDDulllddddrUUUluRRurD",
  "ddddrruLdlUUUddrrrrruLdrrruLdlllllluururrrrrDDrdLLLLLrruRdllldlluuururrrrrdDrdLLLrruuullllldldddrruuRRRlllddlluuururrrrrdDrdLuuullllldlluRRRRRllllddddrruLdlUUUluRRRRllldddrrurrdLLLdlUUUluRRRlldddrrrrurrdLLLLLdlUUUluRR",
  "uUrRuullDldRuurrrrdDDuuullllddddrrrRRRlluuuullddRluurrdDDuuullllddddrrrdrruLLdlluluuRRRluurrdDDullllddrdrruRRluulllluRurDldRRluurrdDDullllddrdrruRdllluRlluuuurrrDldRurDD",
  "rruuuuuLullDDDDDrrruulUrdddllluuuRRlldddrddlUUUdrrruululluurrDrDDDDrdLLruuuuululldRdRdrddllluUUruurDrDDDDrdLuuuuulldRurDDDuullldddrrRlllddrUluuuurrrddddLruuuuullulldRurDldRRurDDDDldRuuuullldddRldR",
  "drrrUrruullDlDururrddlLdLLdlluurDldRuuuRRllddrrrurruullDlDururrddlLdLLrruullldDuurrDrdLLruuluRddrrruululDDurrddlLulDrdL",
  "luRluurDllluRUUluRRRRdrruulDrdLLLullddddrruLdlUUUluRRRRdrruulDrdLLullldddddrdrUdrruLLdlUluurrDullddrUruLdlUUUluRRRRdrruulDrdLulllldddddrdrruLdlUUruLdlUUUluRRRRRurD",
  "rrruulDrdLLdlluRRRuuruuuuurrdddddddldlUUUUUUdlDDrddrruuuuuuullldDDrddlDrdLLdlluRRRuuruuuluurrrdddddddldlUUUUdddrruuuuuuullldddDDDrdLLdlluRRRuuuuuuurrrdddddddldlUUluuuurUluRRurDDDDDDuuuuulllddddrUUUluRRurDDDDuuulllddddddrUUUUUluRRurDD",
  "ddddrUluuuurrddLruulldDDDrdLruUluuurrddLruulldDDDrddllluuuuuRldddddrrruuuuruullDDulllulldRRRRldddddrrruulDLdlUUdrrruuulDDrdLLdlUrrruuuruullDDDDrdLLrrdLL",
  "lDurrrrdLLrdDldRlllluRRdrruuuullldDuurrrddddlllluRuuurrdLulDDDldRuuurrrddrrdLL",
  "rrdrrruulDrdLLruLLLullllddrrUdlluurRRldRRllulldRRR",
  "uuullllLLrrddllULLdlluRRRUUluurDDDRRRRRRRuurrddLruulldDDDuullllddllULLdlluRRRuRRRRRRRuurrddLrddlluUllllddllUluRddrruurrrrddrddlUUrruullllllddlluuRRRRR",
  "rdRRurDDDuulllulldRRlDurRRurrdLddllldlluRuurrRurrdLLrddrddlUruLLruulLLulldRRRRurDDDrddlUruL",
  "LLrrRRdrruLLLrrdddLLdlluRuuUUUruLdddllulldRRRRRRdrruLLLrrdddlLdlluRRRlluuUUUruulDDDDuuuulldRurDD",
  "urrRRllllddrRlluurrrrdddddllluUluuurrruurDrRRRRRllllllldllldddrddrrruuuuUluRRRRRRllldLulldllldddrddrrruuuuUluRRRRRllllldllldddrruRldlddrrruuUUUluRRRRlllldlllddRRRlldddrrruuUUUluRRR",
  "dlllluuuullLLLuLulldRDRRRRRRurDDDDldRRRdrUluRdllluuuullllllluurDldRRRRRRurDDDDldRRRdrUllluuuullllllDDrddlUUUUluurDldRRRRRRurDDDDldRRRlluuuulllllldddlluRUruulldRRRRRRRurDDDDldRuuuullllllldddrUUluRRRRRRurDDDlddrUUUUdddddrruLdlUUUUddddrrrruLLLdlUUUddrrrrruulDrdLLLLdlUUdrruRdrruulDrdLLLLdlU",
  "lddrDluuurDrrrDldddrruuLrddlluUrrdLuuullllddrUluRRRurDDDuullllddddrUUluurrrrddlUruLLLulDDDuurrrrddrddllUUrrdLuuullllddrUluRRRurDDDlUruLLLulDDurrrrddrddlUdlUUUruLLLulDrrrdddrruLdlUUruLLL",
  "rrururrrddddLruulDruuulDLLLdllluurrDrdLLdlUrrrurrrrddlUruLLLLdlllluurrrDrdLLrrurrrrddddlUUUruLLLLddlllluuurrrDrrrrddddlluRdrUUUruLLLLddlluLdrrruLUddlluUluRdddrruLdlUUddlUU",
  "ulLulDrrrddllUUdLrdddlluRdrUlURuulDDD",
  "ulLLLrrDDDuuullDlluRRRRdddllUUluRRldddrrrruuuullDlldddrrrddlUruuruuulldlldddrRurDllluuurrDDrdLrruuuLulDrrdddllddrUluurruullDD",
  "ddrrrrDullldRulluuurrrrrdLLullldddrrrrUdllllldRuuuurrrdLLulDurrrrrdLLLrrdddrrddllUUUUruLddlldRullldRurrruuulllldDuurrdLulDurrrrdLLrrddldRddrruuLrddlluUUUruLddllldlluRRRldRRRuuuulllldDuurrrrddddllllluRRluuurrdLulDDuurrrrddddllllluRuuurrrrdLLLulDDurrrrdddddrruuLrddlluU",
  "rrrrdrrrrrUruuLrddlldlluRdrruruulullDDDuuurrdrddldlLLLLLLulllddrrUdlluurRRdrrrrrrruLrruulullddDrdLLLLLLulllddrrUruLLrddlluUUluRddrrrdrrrrruuuurrdDrdLuuLulDDDuurrdddlLLLLLLulllddrrUruLLrddlluUUdrrrdrrrrrrruLruulldDrdLLLLLLulllddrrUruLLrddlluluurDrrrdrruLLLLLulDuuurDlddrrruuLLulD",
  "uuuulluurDldddlluRdrUUddrrddlUruLLrruurrdLulDDlddrUlululldRuruRuulD",
  "dllUUUluRRRdrrruullDurrddlLulllddddrrrrUUddlllluuuurrrdRRRlldddlluRdrUUddlllluuuurrrdRddllLrrruuluurrdrdddLruuululldlllddrddrrrUUddllllUUUluRRRlldddrrrrrruuulullDurrdrrrdL",
};

