# For GRAPHICSMAP, the first char must be one of the following: # \G - graphics mode # \N - normal mode # \S - standout (inverse) mode # The remaining positions use the regular slash codes. # setenv GRAPHICSMAP 'tb=\Gh:lf=\Gk:cr=\Gg:na=\Gi:\ ff=\G~:cc=\Gw:uk=\G^:ul=\Gz:\ vb=\G'\`':hb=\Ga:ll=\Ge' # For KEYMAP, the symbol \E is the same as \033 (escape), it can # appear anywhere in the value fields. # Info in KEYMAP superceeds info in the TERMCAP file/variable. # #setenv KEYMAP \ #'pr=\ES:ne=\033T:ac=\033U:jc=\033V:up=\EA:do=\EB:ri=\EC:le=\ED:' # Here is a full termcap entry for the heath. # The original was missing ks and ke. # setenv TERMCAP \ 'kb|h19|heath|h19-b|h19b|heathkit|heath-19|z19|zenith|heathkit h19:\ :cr=^M:nl=^J:bl=^G:\ :al=1*\EL:am:le=^H:bs:cd=\EJ:ce=\EK:cl=\EE:cm=\EY%+ %+ :co#80:dc=\EN:\ :dl=1*\EM:do=\EB:ei=\EO:ho=\EH:im=\E@:li#24:mi:nd=\EC:as=\EF:ae=\EG:\ :ms:ta=^I:pt:sr=\EI:se=\Eq:so=\Ep:up=\EA:vs=\Ex4:ve=\Ey4:\ :kb=^h:ku=\EA:kd=\EB:kl=\ED:kr=\EC:kh=\EH:kn#8:\ :k1=\ES:k2=\ET:k3=\EU:k4=\EV:k5=\EW:\ :l6=blue:l7=red:l8=white:k6=\EP:k7=\EQ:k8=\ER:\ :es:hs:ts=\Ej\Ex5\Ex1\EY8%+ \Eo:fs=\Ek\Ey5:ds=\Ey1:\ :ks=\Et:ke=\Eu'