;; This is a rule file for LanWords. ;; [LanWords] ;; The name and description of this rule file. ;; Name=Tiny Desc=, a fast-paced game ;; A description of the rules. ;; Rule01= Rule02=Due to its small size Tiny is a fast-paced game. It's perfect Rule03=when you have just a few minutes for a quick game. Rule04= Rule05=The first word must be played on the center of the board. Rule06=Other words must connect to existing words. As with crossword Rule07=puzzles words are spelled left-to-right and top-to-bottom. Rule08= Rule09=The game is over when one player has played his last tile or all Rule10=players have passed their turn. At the end of the game each Rule11=players score is reduced by the value of the tiles remaining in Rule12=his rack. Rule13= Rule14=Have fun! Rule15= Rule16= Rule17=Other interesting word games are available from the "Preferences" Rule18=option on the "Game" menu. Rule19= Rule20= ;; Board size. Must be an odd number from 5 to 15. ;; BoardSize=9 ;; Board square types for each row. ;; ;; 0 = empty (no square) ;; 1 = normal ;; 2 = double letter ;; 3 = double word ;; 4 = triple letter ;; 5 = triple word ;; 6 = quadruple letter ;; 7 = quadruple word ;; Row01= 5 1 1 1 1 1 1 1 5 Row02= 1 3 1 1 1 1 1 3 1 Row03= 1 1 4 1 1 1 4 1 1 Row04= 1 1 1 1 1 1 1 1 1 Row05= 1 1 1 1 2 1 1 1 1 Row06= 1 1 1 1 1 1 1 1 1 Row07= 1 1 4 1 1 1 4 1 1 Row08= 1 3 1 1 1 1 1 3 1 Row09= 5 1 1 1 1 1 1 1 5 ;; Rack size. Range is from 2 to 7. ;; RackSize=7 ;; Tiles. A..Z and '*' for the blank. ;; A B C D E F G H I J K L M N O P Q R S T U V W X Y Z * Distribution= 4 2 2 2 4 1 1 2 3 1 1 1 2 2 3 1 0 2 2 2 2 1 1 0 1 0 0 Value= 1 3 3 2 1 3 2 3 1 5 5 1 3 1 1 3 7 1 1 1 1 4 4 6 3 7 0 ;; Bonus points to apply for playing all the tiles from a full rack. ;; Range is from 0 to 200. ;; FullRackBonus=0 ;; Bonus points to apply for making each new word. ;; WordBonus=0 ;; Points to subract for exchanging tiles. ;; ExchangePenalty=0 ;; The method to use when calculating the final score. ;; ;; 1 = Subtract the rack value from each players score. ;; 2 = Same as #1 plus if someone played out (has no more tiles) then ;; add the values of the other players tiles to his rack as a bonus. ;; ScoringMethod=1