#ifndef BOGWIP_H #define BOGWIP_H #include "bogwin.hpp" #include #include "dict.hpp" // // Boggle WIP class // const BOOL LOOKUP = 1; const BOOL NOLOOKUP = 0; class TBogWIP; class TBogWIP : public IEntryField { private: char sWIPString[WORDLENGTH]; Dictionary *WordChk; public : TBogWIP (unsigned long id, IWindow* parent); ~TBogWIP(); void addLetter(char *sLetter); int checkWord(char *word) { return (WordChk->Lookup(word)); } void resetString(); void upString(char *, char *); char *getWIPString() {return sWIPString;} } ; #endif