EDIT$DebugStream (usually rs423:) & EDIT$DebugLog (usally debuglog) may be set up to redirect debugging output (Debug.Write ...) from the editor. Modules Editor.Actions.Describe & Editor.Actions.Oblist declare debugging functions which will bve included in the editor & bound to keys if their import & initialization are de-commented from Editor.Universe-mod. The extra functions defined will be displayed on the Help menu, as usual. In particular, an oblist (LISP-like) function is defined which sends an oblist to the debug stream (s). High priority items for continued editor development are: o Providing an indexing mechanism for faster help file access (see Editor.Actions.Help.FindHelpSection ()) o Fixing (writing) folded mode display (DisplayPos rewrite ?) o Altering the Deletions interface to juggle sections of a buffer rather than copy then delete, in order to avoid 'Deletion area full' errors o Systematically altering commands to operate on Buffers.Selected rather than Windows.Selected and then removing Buffer select when entering Help command. This allows saving of files etc correctly with the help displayed. o Altering all the module Initialise calls to be integer valued functions returning error results, in order to allow a clean Program.Stop termination on initialise error. o Removing built-in idea of line breaks from screen orientated cursor movements and using instead some (new) procedure in DisplayPosition.