package com.scribblegame;

import android.content.Context;
import android.opengl.GLSurfaceView;
import android.util.Log;

class GLView extends GLSurfaceView{
	private final GLRenderer renderer;
	
	GLView(Context context) {
		super(context);
		 // Uncomment this to turn on error-checking and logging
		//setDebugFlags(DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS);

		renderer = new GLRenderer(context);
		setRenderer(renderer);
		Log.v("Got", "GLView");
	}
	
	

}
