Version 1.3 ----------- * Added 90, 180, and 270 degree rotation * All colors have even weight * Fixed crashing with pressing of F5, F7, and F10 * Fixed "-noraster" so it actually works Version 1.2 ----------- * Added a set intensity of 0x100 in the VUI so that intensity of a given game will not affect the menu intensity * Modified all palettes on all games so that if -color isn't given, no black and white games are displayed in color (I.E. Asteroids Deluxe, Battlezone, Star Castle, etc...) * Added a feature to the UI. Pressing the first letter of any game will "warp" the UI's selector to the next matching game Version 1.1 ----------- * Added a reporting mechanism to the user when a bad command line option is provided. * Readded -color option to force color operation * Added DOS version * Modified Windows version to emit wzvgemu.exe and DOS version to emit dzvgemu.exe Version 1.0 ----------- * Initial revision