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java.lang.Objectjava.awt.Component
java.awt.Container
java.awt.Window
java.awt.Frame
javax.swing.JFrame
RemoteScrabble
RemoteScrabble describes the player's GUI interface for the remote Scrabble game.
All action listeners are defined. The Scrabble game is i18n-ed.
Most methods in RemoteScrabble relate to how the user interacts with the GUI,
however RemoteScrabble plays a more active roll in the course of a game than LocalScrabble,
and in certain specific circumstances acts as a relay for a client so that Game information
may be updated (e.g. clientLeftGame().
Most game related methods are contained within different classes, notably Game
and ScrabbleBuilder. RemoteScrabble utilises some remote specific methods within
Game, Bag and Scrabble.
Game,
ScrabbleBuilder,
Scrabble,
Serialized Form| Field Summary |
| Fields inherited from class javax.swing.JFrame |
EXIT_ON_CLOSE |
| Fields inherited from class java.awt.Frame |
CROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSOR |
| Fields inherited from class java.awt.Component |
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT |
| Fields inherited from interface javax.swing.WindowConstants |
DISPOSE_ON_CLOSE, DO_NOTHING_ON_CLOSE, HIDE_ON_CLOSE |
| Fields inherited from interface java.awt.image.ImageObserver |
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH |
| Constructor Summary | |
RemoteScrabble()
RemoteScrabble creates and initialises a game, ready to accept response from the clients. |
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| Method Summary | |
void |
actionPerformed(java.awt.event.ActionEvent e)
|
void |
clientLeftGame(int id)
Locks out a player if they have left the game. |
static void |
createAndShowGUI(int t,
int id)
Creates the RemoteScrabble instance, displays the player's GUI interface. |
void |
endPlayerTurn(Move move,
int option)
Whenever a player ends their turn, this method is called. |
Game |
getGame()
Returns the current game g running on RemoteScrabble. |
static RemoteScrabble |
getRemoteScrabble()
Returns RemoteScrabble. |
Scrabble |
getScrabble()
Gets the current Scrabble game. |
void |
saveDataToFile()
Saves game history to .XML file. |
void |
setMessageLine(java.lang.String s)
Sets the message line's text. |
void |
startRemoteGame(long seed)
Called at start of game to initialise: the random bag racks for all players update all player racks, etc |
java.lang.String |
toXml()
Returns a string containing the current history, as defined in variable history. |
| Methods inherited from class javax.swing.JFrame |
getAccessibleContext, getContentPane, getDefaultCloseOperation, getGlassPane, getJMenuBar, getLayeredPane, getRootPane, isDefaultLookAndFeelDecorated, remove, setContentPane, setDefaultCloseOperation, setDefaultLookAndFeelDecorated, setGlassPane, setJMenuBar, setLayeredPane, setLayout, update |
| Methods inherited from class java.awt.Frame |
addNotify, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, remove, removeNotify, setCursor, setExtendedState, setIconImage, setMaximizedBounds, setMenuBar, setResizable, setState, setTitle, setUndecorated |
| Methods inherited from class java.awt.Window |
addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getGraphicsConfiguration, getInputContext, getListeners, getLocale, getMostRecentFocusOwner, getOwnedWindows, getOwner, getToolkit, getWarningString, getWindowFocusListeners, getWindowListeners, getWindowStateListeners, hide, isActive, isFocusableWindow, isFocusCycleRoot, isFocused, isShowing, pack, postEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, setCursor, setFocusableWindowState, setFocusCycleRoot, setLocationRelativeTo, show, toBack, toFront |
| Methods inherited from class java.awt.Container |
add, add, add, add, add, addContainerListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paint, paintComponents, preferredSize, print, printComponents, remove, removeAll, removeContainerListener, setFocusTraversalKeys, setFocusTraversalPolicy, setFont, transferFocusBackward, transferFocusDownCycle, validate |
| Methods inherited from class java.awt.Component |
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, getBackground, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isOpaque, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, size, toString, transferFocus, transferFocusUpCycle |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface java.awt.MenuContainer |
getFont, postEvent |
| Constructor Detail |
public RemoteScrabble()
| Method Detail |
public Scrabble getScrabble()
public static RemoteScrabble getRemoteScrabble()
public Game getGame()
public void actionPerformed(java.awt.event.ActionEvent e)
actionPerformed in interface java.awt.event.ActionListenerpublic void clientLeftGame(int id)
id - The unique identifier of the player who left.
public void endPlayerTurn(Move move,
int option)
move - The Move the player has ended with.option - Option allows for certain dialogs to be displayed or not depending on the level of user feedback required.public void startRemoteGame(long seed)
seed - The seed that is received from the server, for repeatable randomization of bag.public void setMessageLine(java.lang.String s)
s - String input, desired message line text.public java.lang.String toXml()
public void saveDataToFile()
public static void createAndShowGUI(int t,
int id)
t - The turn the game should start on - this is which player starts.id - The uid of the client game.
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