game.states
Enum GameState

java.lang.Object
  extended by java.lang.Enum<GameState>
      extended by game.states.GameState
All Implemented Interfaces:
java.io.Serializable, java.lang.Comparable<GameState>

public enum GameState
extends java.lang.Enum<GameState>

GameState contains the possible states for the game to be in during playtime.
SINGLE: the game is in singleplayer mode.
MULTI: the game is in multiplayer mode.

Author:
Chris

Enum Constant Summary
MULTI
           
SINGLE
           
 
Method Summary
static GameState valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static GameState[] values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 
Methods inherited from class java.lang.Enum
compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Enum Constant Detail

SINGLE

public static final GameState SINGLE

MULTI

public static final GameState MULTI
Method Detail

values

public static GameState[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
for (GameState c : GameState.values())
    System.out.println(c);

Returns:
an array containing the constants of this enum type, in the order they are declared

valueOf

public static GameState valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

Parameters:
name - the name of the enum constant to be returned.
Returns:
the enum constant with the specified name
Throws:
java.lang.IllegalArgumentException - if this enum type has no constant with the specified name
java.lang.NullPointerException - if the argument is null