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| Packages that use game.states | |
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| game.components | |
| game.multiplayer.containers | |
| game.states | |
| Classes in game.states used by game.components | |
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| GameState
GameState contains the possible states for the game to be in during playtime. SINGLE: the game is in singleplayer mode. MULTI: the game is in multiplayer mode. |
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| Classes in game.states used by game.multiplayer.containers | |
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| PlayerState
PlayerState contains the possible states of the Client when connected to the server. |
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| Classes in game.states used by game.states | |
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| GameState
GameState contains the possible states for the game to be in during playtime. SINGLE: the game is in singleplayer mode. MULTI: the game is in multiplayer mode. |
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| PlayerState
PlayerState contains the possible states of the Client when connected to the server. |
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