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S

Scorebar - Class in game.components
Scorebar for the SingleplayerGameFrame.
Scorebar(int, int) - Constructor for class game.components.Scorebar
Constructor
search(String) - Method in class Util.DictionaryTree
 
select(Square) - Method in class Util.board.Board
 
sendClient(Client[]) - Method in class server.WordMoleServerImpl
Sends out the clients to update the playerList on the WordMoleClient
sendMessage(Client, String) - Method in class server.WordMoleServerImpl
Sends the message to everyone that is connected.
sendWinner(Client) - Method in class game.multiplayer.game.GameImpl
 
server - package server
 
server.callbacks - package server.callbacks
 
setEffectedBackground(boolean) - Method in class game.components.ChangingButton
Sets the background of the button if there is some external effect on the buttons background.
setForeground(Color) - Method in class game.components.BackgroundLabel
 
setHole(boolean) - Method in class Util.board.Square
 
setHovered(boolean) - Method in class game.components.ChangingButton
Sets whether the button is hovered over or not.
setLetter(char) - Method in class Util.board.Square
 
setMaxCalltime(long) - Method in class server.callbacks.AsyncCallback
 
setMaximum(int) - Method in class game.components.Scorebar
 
setMaximum(int) - Method in class game.multiplayer.components.PlayerScorebar
 
setMaximum(int) - Method in interface Util.WordMoleScorebar
 
setRequest(CallbackRequest) - Method in class server.callbacks.Notifier
Called by CallbackList.waitForCallback() to set the next callback request to execute.
setSize(Dimension) - Method in class game.components.WordMoleScrollPane
 
setSize(Dimension) - Method in class game.components.WordMoleTextArea
 
setText(String) - Method in class game.components.BackgroundLabel
 
setTime(int, int) - Method in class game.components.Stopwatch
Sets the time for the clock.
setupInvitation() - Method in class game.multiplayer.invitation.InvitationImpl
Sets up the Invitation.
setValue(int) - Method in class game.components.Scorebar
 
setValue(int) - Method in class game.components.Watercan
Sets the current value of the water level.
setValue(int) - Method in class game.multiplayer.components.PlayerScorebar
 
setValue(int) - Method in interface Util.WordMoleScorebar
 
setVegetable(boolean) - Method in class Util.board.Square
 
setVisible(boolean) - Method in class Util.board.Board
 
setWindowOpacity(Window, float) - Static method in class Util.AWTUtilities
 
setWindowOpaque(Window, boolean) - Static method in class Util.AWTUtilities
 
setWindowShape(Window, Shape) - Static method in class Util.AWTUtilities
 
showInputDialog(Window, Point, String, String) - Static method in class Util.WordMoleOptionPane
 
showMessageDialog(Window, Point, String, String) - Static method in class Util.WordMoleOptionPane
 
SingleplayerGameFrame - Class in game.singleplayer
SingleplayerGameFrame is the playing game frame for the single player part of Word Mole.
SingleplayerGameFrame(Point, DictionaryTree) - Constructor for class game.singleplayer.SingleplayerGameFrame
Constructs an instance of the singleplayer.
SIXTY_SECONDS - Static variable in class server.callbacks.AsyncCallback
 
Square - Class in Util.board
The Square class containing the individual squares for the board in Word Mole
Square(char, int, Board) - Constructor for class Util.board.Square
 
start() - Method in class game.components.Stopwatch
Starts the clock.
start() - Method in class server.callbacks.AsyncCallback
 
startGame() - Method in class game.multiplayer.game.GameImpl
Starts up the game.
startGame() - Method in interface game.multiplayer.MultiplayerGameFrame
Begins the current Game.
startGame() - Method in class game.multiplayer.MultiplayerGameFrameImpl
 
StartLevelPane - Class in game.singleplayer.boardpanes
StartLevelPane is the overlay for the SingleplayerGameFrame showing the start of the level.
StartLevelPane(int, int, int, Point, LevelSummaryPane) - Constructor for class game.singleplayer.boardpanes.StartLevelPane
Constructor
startVegTimer(Board) - Method in class game.components.Stopwatch
Starts the Vegetable time for the Board
state - Variable in class game.multiplayer.containers.Client
 
stop() - Method in class game.components.Stopwatch
Stops and resets the Vegetable from board if there is one.
stop() - Method in class server.callbacks.AsyncCallback
 
stopVegTimer() - Method in class game.components.Stopwatch
Stops the Vegetable timer.
Stopwatch - Class in game.components
Stopwatch for the SingleplayerGameFrame and MultiplayerGameFrame
Stopwatch(ImageIcon, GameState) - Constructor for class game.components.Stopwatch
Constructor
SWEEP_RATE - Static variable in class server.callbacks.AsyncCallback
 

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