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Scorebar
- Class in
game.components
Scorebar for the
SingleplayerGameFrame
.
Scorebar(int, int)
- Constructor for class game.components.
Scorebar
Constructor
search(String)
- Method in class Util.
DictionaryTree
select(Square)
- Method in class Util.board.
Board
sendClient(Client[])
- Method in class server.
WordMoleServerImpl
Sends out the clients to update the playerList on the WordMoleClient
sendMessage(Client, String)
- Method in class server.
WordMoleServerImpl
Sends the message to everyone that is connected.
sendWinner(Client)
- Method in class game.multiplayer.game.
GameImpl
server
- package server
server.callbacks
- package server.callbacks
setEffectedBackground(boolean)
- Method in class game.components.
ChangingButton
Sets the background of the button if there is some external effect on the buttons background.
setForeground(Color)
- Method in class game.components.
BackgroundLabel
setHole(boolean)
- Method in class Util.board.
Square
setHovered(boolean)
- Method in class game.components.
ChangingButton
Sets whether the button is hovered over or not.
setLetter(char)
- Method in class Util.board.
Square
setMaxCalltime(long)
- Method in class server.callbacks.
AsyncCallback
setMaximum(int)
- Method in class game.components.
Scorebar
setMaximum(int)
- Method in class game.multiplayer.components.
PlayerScorebar
setMaximum(int)
- Method in interface Util.
WordMoleScorebar
setRequest(CallbackRequest)
- Method in class server.callbacks.
Notifier
Called by CallbackList.waitForCallback() to set the next callback request to execute.
setSize(Dimension)
- Method in class game.components.
WordMoleScrollPane
setSize(Dimension)
- Method in class game.components.
WordMoleTextArea
setText(String)
- Method in class game.components.
BackgroundLabel
setTime(int, int)
- Method in class game.components.
Stopwatch
Sets the time for the clock.
setupInvitation()
- Method in class game.multiplayer.invitation.
InvitationImpl
Sets up the Invitation.
setValue(int)
- Method in class game.components.
Scorebar
setValue(int)
- Method in class game.components.
Watercan
Sets the current value of the water level.
setValue(int)
- Method in class game.multiplayer.components.
PlayerScorebar
setValue(int)
- Method in interface Util.
WordMoleScorebar
setVegetable(boolean)
- Method in class Util.board.
Square
setVisible(boolean)
- Method in class Util.board.
Board
setWindowOpacity(Window, float)
- Static method in class Util.
AWTUtilities
setWindowOpaque(Window, boolean)
- Static method in class Util.
AWTUtilities
setWindowShape(Window, Shape)
- Static method in class Util.
AWTUtilities
showInputDialog(Window, Point, String, String)
- Static method in class Util.
WordMoleOptionPane
showMessageDialog(Window, Point, String, String)
- Static method in class Util.
WordMoleOptionPane
SingleplayerGameFrame
- Class in
game.singleplayer
SingleplayerGameFrame is the playing game frame for the single player part of Word Mole.
SingleplayerGameFrame(Point, DictionaryTree)
- Constructor for class game.singleplayer.
SingleplayerGameFrame
Constructs an instance of the singleplayer.
SIXTY_SECONDS
- Static variable in class server.callbacks.
AsyncCallback
Square
- Class in
Util.board
The Square class containing the individual squares for the board in Word Mole
Square(char, int, Board)
- Constructor for class Util.board.
Square
start()
- Method in class game.components.
Stopwatch
Starts the clock.
start()
- Method in class server.callbacks.
AsyncCallback
startGame()
- Method in class game.multiplayer.game.
GameImpl
Starts up the game.
startGame()
- Method in interface game.multiplayer.
MultiplayerGameFrame
Begins the current Game.
startGame()
- Method in class game.multiplayer.
MultiplayerGameFrameImpl
StartLevelPane
- Class in
game.singleplayer.boardpanes
StartLevelPane is the overlay for the
SingleplayerGameFrame
showing the start of the level.
StartLevelPane(int, int, int, Point, LevelSummaryPane)
- Constructor for class game.singleplayer.boardpanes.
StartLevelPane
Constructor
startVegTimer(Board)
- Method in class game.components.
Stopwatch
Starts the Vegetable time for the
Board
state
- Variable in class game.multiplayer.containers.
Client
stop()
- Method in class game.components.
Stopwatch
Stops and resets the Vegetable from board if there is one.
stop()
- Method in class server.callbacks.
AsyncCallback
stopVegTimer()
- Method in class game.components.
Stopwatch
Stops the Vegetable timer.
Stopwatch
- Class in
game.components
Stopwatch for the
SingleplayerGameFrame
and
MultiplayerGameFrame
Stopwatch(ImageIcon, GameState)
- Constructor for class game.components.
Stopwatch
Constructor
SWEEP_RATE
- Static variable in class server.callbacks.
AsyncCallback
Overview
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