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G

Game - Class in game.multiplayer.containers
Game container class for the multiplayer
Game(Client[]) - Constructor for class game.multiplayer.containers.Game
Constructor
Game - Interface in game.multiplayer.game
This interface represents the Game of the Remote Interface for the WordMoleServer.
game.components - package game.components
 
game.multiplayer - package game.multiplayer
 
game.multiplayer.components - package game.multiplayer.components
 
game.multiplayer.components.invitation - package game.multiplayer.components.invitation
 
game.multiplayer.containers - package game.multiplayer.containers
 
game.multiplayer.game - package game.multiplayer.game
 
game.multiplayer.invitation - package game.multiplayer.invitation
 
game.singleplayer - package game.singleplayer
 
game.singleplayer.boardpanes - package game.singleplayer.boardpanes
 
game.states - package game.states
 
game.status - package game.status
 
GameImpl - Class in game.multiplayer.game
This class represents the Game Implementation of the Remote Interface for the WordMoleServer.
GameImpl(Game, WordMoleServer, AsyncCallback) - Constructor for class game.multiplayer.game.GameImpl
Constructor
GameOverlayPane - Class in game.singleplayer.boardpanes
GameOverlayPane is the superclass for all of the overlay panes for SingleplayerGameFrame.
GameOverlayPane() - Constructor for class game.singleplayer.boardpanes.GameOverlayPane
 
GameOverPane - Class in game.singleplayer.boardpanes
GameOverPane is the overlay for the SingleplayerGameFrame ending the game.
GameOverPane(int, int, Point, int, int) - Constructor for class game.singleplayer.boardpanes.GameOverPane
Constructor
GameSelect - Class in main.game
GameSelect is the window that allows the player to pick which mode of Word Mole they wish to play.
Singleplayer, multiplayer, or practice mode.
GameSelect(JFrame, DictionaryTree) - Constructor for class main.game.GameSelect
Constructor
GameStart - Class in <Unnamed>
Starts the Word Mole game.
GameStart() - Constructor for class GameStart
 
GameState - Enum in game.states
GameState contains the possible states for the game to be in during playtime.
SINGLE: the game is in singleplayer mode.
MULTI: the game is in multiplayer mode.
gameTime(boolean) - Method in class game.multiplayer.invitation.InvitationImpl
 
get(Client) - Method in class server.WordMoleClientList
Returns the WordMoleClient with client.
get(WordMoleClient) - Method in class server.WordMoleClientList
Returns the Client with WordMoleClient.
getAnswer() - Method in class game.multiplayer.components.invitation.HostInvitationWindow
Returns the answer from the host.
getAnswer() - Method in class game.multiplayer.components.invitation.InviteeInvitationWindow
Returns the response from the invitee either accepting or declining the invite.
getClient() - Method in class game.multiplayer.WordMoleClientImpl
Returns this client.
getClient(Client) - Method in class server.WordMoleServerImpl
Returns the WordMoleClient associated with the username.
getElapsedCallbackTime() - Method in class server.callbacks.Notifier
Gets the time since the last callback was started based on the current system time.
getElapsedCallbackTime(long) - Method in class server.callbacks.Notifier
Sets the time since the last callback was started based on the system time passed into the method.
getFadeBg() - Static method in class Util.Util
 
getForeground() - Method in class game.components.BackgroundLabel
 
getGame() - Method in interface game.multiplayer.game.Game
Returns the current Game
getGame() - Method in class game.multiplayer.game.GameImpl
 
getGame() - Method in class game.multiplayer.WordMoleClientImpl
Returns the current game that the WordMoleClient is in.
getGameFont() - Static method in class Util.Util
 
getGameFontSmall() - Static method in class Util.Util
 
getGameSize() - Static method in class Util.Util
 
getHost() - Method in class game.multiplayer.containers.Invite
Returns the host of the Invite.
getInvite() - Method in interface game.multiplayer.invitation.Invitation
Returns the current invite.
getInvite() - Method in class game.multiplayer.invitation.InvitationImpl
 
getInvitees() - Method in class game.multiplayer.containers.Invite
Returns the invitees.
getLetter() - Method in class Util.board.Square
 
getLocations() - Method in class Util.WordTree
 
getMaxCalltime() - Method in class server.callbacks.AsyncCallback
 
getMaximum() - Method in class game.components.Scorebar
 
getMaximum() - Method in class game.components.Watercan
Returns the maximum value of the watercan.
getMaximum() - Method in class game.multiplayer.components.PlayerScorebar
 
getMaximum() - Method in interface Util.WordMoleScorebar
 
getMenuGradient() - Static method in class Util.Util
 
getMinimumSize() - Method in class Util.board.Square
 
getNormalFont() - Static method in class Util.Util
 
getNumInvitees() - Method in class game.multiplayer.containers.Invite
Returns the number of invitees on the Invite
getNumPlayers() - Method in class game.multiplayer.containers.Game
Gets the number of players in the game.
getNumThreads() - Method in class server.callbacks.AsyncCallback
 
getPlayers() - Method in class game.multiplayer.containers.Game
Gets the game players.
getPreferredSize() - Method in class Util.board.Square
 
getSelectedValues() - Method in class game.multiplayer.components.WordMoleClientList
 
getSquareLocation() - Method in class Util.board.Square
 
getTime() - Method in class game.components.Stopwatch
Returns the current time on the clock.
getValue() - Method in class game.components.Scorebar
 
getValue() - Method in class game.multiplayer.components.PlayerScorebar
 
getValue() - Method in interface Util.WordMoleScorebar
 
getWord() - Method in class Util.WordTree
 

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